Enter Claro Mundos
Visitors accessed the platform in a browser and navigated Claro's virtual universe.
An immersive experience inside Claro Mundos connecting Claro tv+, Netflix and Stranger Things. Visitors explored the space and activated the passage into the Upside Down.
Upside Down available
Quick answer
It was a digital activation inside the Claro Mundos platform. Visitors navigated the Claro tv+ space, found the Stranger Things campaign and activated a control that transformed the entire environment into a version inspired by the Upside Down.
The journey
Transforming the environment itself placed the series universe at the center of the interaction.
Visitors accessed the platform in a browser and navigated Claro's virtual universe.
The entertainment space brought together service offers and a screen dedicated to the campaign.
The “Upside Down” control worked as the trigger that changed the entire experience.
Lighting, atmosphere, structures and scenic elements shifted to represent the series' parallel dimension.
Entertainment to explore
The activation connected Netflix's presence in the Claro tv+ ecosystem to the visual universe of Stranger Things. The series content appeared inside a three-dimensional space visitors could explore.
XR Studio created a visible change of state controlled by the visitor: the same area existed in a normal version and an Upside Down version.
The case in motion
The video records the navigation in front of the Claro tv+ space and the full environment change after the Upside Down is activated.
Before and after
The comparison made the interaction instantly clear: visitors activated the control and watched the space change in front of them.


The activation logic
The mechanic connected story, product and discovery without taking visitors out of the experience.
People entered a Claro entertainment space instead of only viewing a campaign asset.
The Upside Down control gave visitors direct participation in the journey's main visual change.
Claro tv+, Netflix and Stranger Things appeared together in a navigable context aligned with entertainment.
Inside the experience
The official artwork and video stills show how the communication was incorporated into Claro's digital space.





Frequently asked questions
It was a digital experience inside Claro Mundos that connected the Claro tv+ space, Netflix and the Stranger Things universe in a browser-based navigable environment.
Visitors activated the “Upside Down” control and the environment changed its appearance, lighting and atmosphere into a version inspired by the series' parallel dimension.
No. The experience was accessed as an immersive website through a browser.
The interaction let visitors trigger the environment transformation themselves, turning the campaign into something to explore rather than a static communication piece.
XR Studio creates immersive websites that connect campaigns, entertainment and interactions designed for each universe.
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